Package | com.divillysausages.gameobjeditor.event |
Class | public class SelectObjEvent |
Inheritance | SelectObjEvent ![]() |
Property | Defined By | ||
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object : * = null
The object that was selected
| SelectObjEvent |
Method | Defined By | ||
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SelectObjEvent(type:String, obj:*, bubbles:Boolean = false, cancelable:Boolean = false)
Creates a new SelectObjEvent
| SelectObjEvent | ||
clone():Event [override]
Clones the event and returns a new copy
| SelectObjEvent | ||
toString():String [override]
Returns the String version of the event
| SelectObjEvent |
object | property |
public var object:* = null
The object that was selected
SelectObjEvent | () | Constructor |
public function SelectObjEvent(type:String, obj:*, bubbles:Boolean = false, cancelable:Boolean = false)
Creates a new SelectObjEvent
Parameterstype:String — The type of the event
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obj:* — The object that was selected
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bubbles:Boolean (default = false ) — Whether the event bubbles or not
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cancelable:Boolean (default = false ) — Whether the event is cancelable or not
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clone | () | method |
override public function clone():Event
Clones the event and returns a new copy
ReturnsEvent — A new SelectObjEvent object that's a clone of this one
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toString | () | method |
override public function toString():String
Returns the String version of the event
ReturnsString |