Packagecom.divillysausages.gameobjeditor.event
Classpublic class SelectObjEvent
InheritanceSelectObjEvent Inheritance flash.events.Event

The event that we fire when we've selected an object from the dropdown menu



Public Properties
 PropertyDefined By
  object : * = null
The object that was selected
SelectObjEvent
Public Methods
 MethodDefined By
  
SelectObjEvent(type:String, obj:*, bubbles:Boolean = false, cancelable:Boolean = false)
Creates a new SelectObjEvent
SelectObjEvent
  
clone():Event
[override] Clones the event and returns a new copy
SelectObjEvent
  
toString():String
[override] Returns the String version of the event
SelectObjEvent
Property Detail
objectproperty
public var object:* = null

The object that was selected

Constructor Detail
SelectObjEvent()Constructor
public function SelectObjEvent(type:String, obj:*, bubbles:Boolean = false, cancelable:Boolean = false)

Creates a new SelectObjEvent

Parameters
type:String — The type of the event
 
obj:* — The object that was selected
 
bubbles:Boolean (default = false) — Whether the event bubbles or not
 
cancelable:Boolean (default = false) — Whether the event is cancelable or not
Method Detail
clone()method
override public function clone():Event

Clones the event and returns a new copy

Returns
Event — A new SelectObjEvent object that's a clone of this one
toString()method 
override public function toString():String

Returns the String version of the event

Returns
String