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WatchComponent — class, package com.divillysausages.gameobjeditor.component
The component we use when we want to just watch a variable, or when we try to edit a variable that's just read-only
WatchComponent(obj:any, variable:com.divillysausages.gameobjeditor:EditableVar, parent:flash.display:DisplayObjectContainer, x:Number, y:Number) — Constructor, class com.divillysausages.gameobjeditor.component.WatchComponent
Creates a new WatchComponent
width — Property, class com.divillysausages.gameobjeditor.component.ColourComponent
The width of the component
width — Property, class com.divillysausages.gameobjeditor.component.ComboBoxComponent
The width of the component
width — Property, class com.divillysausages.gameobjeditor.component.GOEComponent
The width of the component
width — Property, class com.divillysausages.gameobjeditor.component.InputComponent
The width of the component
width — Property, class com.divillysausages.gameobjeditor.component.StepperComponent
The width of the component
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