A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
GameObjEvent — class, package com.divillysausages.gameobjeditor.event | |
The events that get fired by the Game Object Editor | |
getComponent(obj:any, variable:com.divillysausages.gameobjeditor:EditableVar, parent:flash.display:DisplayObjectContainer, x:Number, y:Number) — Static Method , class com.divillysausages.gameobjeditor.component.ComponentFactory | |
Creates a new GOEComponent based on the type of variable that's passed in | |
GOEComponent — class, package com.divillysausages.gameobjeditor.component | |
The base class for a Game Object Editor component | |
GOEComponent(obj:any, variable:com.divillysausages.gameobjeditor:EditableVar) — Constructor, class com.divillysausages.gameobjeditor.component.GOEComponent | |
Creates the new component | |
gui — Property, class com.divillysausages.gameobjeditor.Editor | |
The gui for the Editor, if you want to make changes to it | |
GUI — class, package com.divillysausages.gameobjeditor | |
The GUI for the AS3 Game Object Editor | |
GUI(editor:com.divillysausages.gameobjeditor:Editor) — Constructor, class com.divillysausages.gameobjeditor.GUI | |
Creates the GUI | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |