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GameObjEvent — class, package com.divillysausages.gameobjeditor.event
The events that get fired by the Game Object Editor
getComponent(obj:any, variable:com.divillysausages.gameobjeditor:EditableVar, parent:flash.display:DisplayObjectContainer, x:Number, y:Number) — Static Method , class com.divillysausages.gameobjeditor.component.ComponentFactory
Creates a new GOEComponent based on the type of variable that's passed in
GOEComponent — class, package com.divillysausages.gameobjeditor.component
The base class for a Game Object Editor component
GOEComponent(obj:any, variable:com.divillysausages.gameobjeditor:EditableVar) — Constructor, class com.divillysausages.gameobjeditor.component.GOEComponent
Creates the new component
gui — Property, class com.divillysausages.gameobjeditor.Editor
The gui for the Editor, if you want to make changes to it
GUI — class, package com.divillysausages.gameobjeditor
The GUI for the AS3 Game Object Editor
GUI(editor:com.divillysausages.gameobjeditor:Editor) — Constructor, class com.divillysausages.gameobjeditor.GUI
Creates the GUI
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