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hasReadAccess — Property, class com.divillysausages.gameobjeditor.EditableVar
Do we have read access to this variable? (so we can show the current value)
hasReadAccess — Property, class com.divillysausages.gameobjeditor.component.GOEComponent
Does this component edit a variable that has read access?
height — Property, class com.divillysausages.gameobjeditor.component.GOEComponent
The height of the component
highlight — Property, class com.divillysausages.gameobjeditor.ObjHighlighter
Should we highlight the current object?
highlightCurrentLineColour — Property, class com.divillysausages.gameobjeditor.Editor
The colour of the line when we're highlighting the current object
highlightCurrentLineSize — Property, class com.divillysausages.gameobjeditor.Editor
The size of the line when we're highlighting the current object
highlightCurrentObject — Property, class com.divillysausages.gameobjeditor.Editor
Should we highlight the current object when it's selected?
highlightCurrObject — Property, class com.divillysausages.gameobjeditor.GUI
Should we highlight the current object or not?
HIGHLIGHT_CURR_OBJECT — Constant Static Property, class com.divillysausages.gameobjeditor.event.GameObjEvent
The event that gets fired when we change the "highlight current object" behaviour
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