divillysausages.com

Projects

My different projects, both personal and professional. Click through to read more, play them, check out images and videos, or download code.

MicroGolf Masters

MicroGolf Masters logo screen

The successor to MicroGolf Challenge, it's the new and improved, highly addictive multiplayer golf game for the TripleFun studio. Available on iOS and Android.

BookTrack

BookTrack progress

A tool for keeping track of your progress for writing a book. Written in JS and using LocalStorage for holding the data.

JekyllJS

A Jekyll replacement built using Node.js. Supports HTML, Markdown, code highlighting, setting meta/opengraph tags on individual pages, and serving locally for testing. Source available.

You are the Monster

You are the Monster in action

A game made for Ludum Dare #33. Playable and you can download the source

Drupal2Jekyll

The Drupal2Jekyll settings screen

A tool to help convert a Drupal 6 site to a Jekyll static site. Source available.

MicroGolf Challenge (and MicroGolf Solo)

MicroGolf Challenge, for iOS and Android

MicroGolf Solo was our first Unity game and the first for the Bordeaux TripleFun studio, while MicroGolf Challenge is the multiplayer version. Available for iOS and Android, it's a multiplayer mini-golf game that's pretty fun.

Save Bob!

Save Bob!, for iOS

The first Unity game from the Parisian TripleFun studio after the split. Available for iOS, it's a Frogger-style arcade game requiring quick reflexes.

Stars

Stars, for iOS

A scratchcard-type game from TripleFun, for iOS. It completes the triplet of games made using assets from Permüt and Duelo

Duelo

Duelo, for iOS and Android

The second TripleFun app, for iOS and Android, a sister-app to Permüt, now with more duel and more o, for some tense 1v1 quiz battling.

TED

TED, for iOS

The first, unreleased project by TripleFun; a mix of Clash-of-Clans-style and tower defense. Build your camp, defend against waves of enemies, and combat your friends!

Permüt

The Permüt banner

The first app released by TripleFun; a quiz game for iOS and Facebook. Sort the cards in the right order, and beat your friends!

Intergalacticnet

Intergalacticnet is purple!

A game made for Ludum Dare #30. Playable and you can download the source

Happy Fishing

Happy Fishing in action

A game made for Ludum Dare #29 with Alexis Bacot. Playable and you can download the source

10 Second Sprint

The 10 Second Sprint screen

A game made for Ludum Dare #27. Playable and you can download the source

HeadsUp Poker

HeadsUp Poker (flash version)

A single-player poker game made using the Loom engine. Playable and you can download the source. Also available for Android

Krisgard

Krisgard: a Facebook MMO

A real-time multiplayer game for Facebook, developed at Qozmo.

Tiny Trader

The Tiny Trader screen

A game made for Ludum Dare #23. Playable and you can download the source

The AS3 Game Object Editor

The AS3 Game Object Editor screen

Include it in your projects to get run-time editing of objects simply using metatags.

The Loop

The Loop screen

A game made in 48hrs with 4 other people for the 2012 Global Game Jam. Playable

DSAir

The DSAir logo

An AIR framework for helping to make apps

Orbs

Orbs in action!

A game made for the BlackBerry PlayBook. Playable

Wikileakers

Wikileakers in action!

Parody game for the wikileaks scandal. Playable

GXBase libraries

C++ libs needed to compile any of the C++ projects on the site

Super Multiplayer Online Card Game

The Super Multiplayer Online Card Game title screen

Final college project created using XNA and C#. You can download the code

Pandemic

The Pandemic start screen

C++ college group project to make a game, with mini-games, based on the subject of bacteria. You can download the game and code

Multiplayer Football Simulation

The multiplayer football simulation screen

C++, multi-threaded, multiplayer college project. Football game where players can hot-connect and hot-leave, with any free positions being taken over by the AI. You can download the code

AI Pacman Controller

The pacman screen

C++, college project to create AI to control Pacman and win the game. You can download the code

Underwater Scene

The underwater scene screen

College project, working with RenderMonkey and shaders to render a realistic underwater scene. You can download the code

WalkingMan

The walking man screen

C++ college project to read motion capture data and display it. You can download the code

Warehouse

The warehouse screen

C++ college project to make an FPS-style level where you can walk around, shoot things, and have cameras film you (you can see the feed). You can download the code