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- » You are the Monster - Ludum Dare #33
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- » Permüt - a quiz game for iOS and Facebook
- » Intergalacticnet - Ludum Dare #30
- » Getting some HTML5 Local Storage goodness in AS3
- » Happy Fishing - Ludum Dare #29
- » Saving game data as an image
- » AS3 Positional sounds
- » Colony tech update 1: Creating a game camera, part 8, bringing it all together
- » Colony tech update 1: Creating a game camera, part 7, selecting objects
- » Colony tech update 1: Creating a game camera, part 6, following objects
- » Colony tech update 1: Creating a game camera, part 5, controlling using the mouse
- » Colony tech update 1: Creating a game camera, part 4, controlling using the screen edges
- » Colony tech update 1: Creating a game camera, part 3, controlling using the keyboard
- » Colony tech update 1: Creating a game camera, part 2, the base CameraControls class
- » Colony tech update 1: Creating a game camera, part 1
- » Making sense of AS3 Runtime errors at runtime
- » 10 Second Sprint - Ludum Dare #27
- » Play 10 Second Sprint
- » HeadsUp Poker - a Loom game
- » Play HeadsUp Poker
- » Krisgard - A real-time multiplayer game for Facebook, but not anymore
- » Krisgard Movies
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- » Getting all the collection names with MongoDB and AS3
- » Tiny Trader - Ludum Dare #23
- » Play Tiny Trader
- » DSAir - An AIR framework to help create apps
- » A BitFlag class for AS3
- » Flash is dead. Long live Flash!
- » Textured text in AS3
- » Orbs for the BlackBerry PlayBook
- » Tracking memory leaks in AS3
- » AS3 Conditional compilation or #ifdef in Flash
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- » AS3 Game Object Editor Features
- » AS3 Game Object Editor How To
- » AS3 Game Object Editor Class Markup
- » AS3 Game Object Editor Metadata Syntax
- » Wikileakers
- » AS3 Font embedding masterclass
- » XML Compressor/Uncompressor tool
- » SafeNumber and SafeInt: Protecting your SWF against memory hacking
- » Tracing different colours with FlashDevelop
- » How to make money with Flash games
- » Adding Share Buttons to your Site & Flash Files
- » How to create Flash games for free
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- » Colony tech update 1: Creating a game camera, part 8, bringing it all together
- » Colony tech update 1: Creating a game camera, part 7, selecting objects
- » Colony tech update 1: Creating a game camera, part 6, following objects
- » Colony tech update 1: Creating a game camera, part 5, controlling using the mouse
- » Colony tech update 1: Creating a game camera, part 4, controlling using the screen edges
- » Colony tech update 1: Creating a game camera, part 3, controlling using the keyboard
- » Colony tech update 1: Creating a game camera, part 2, the base CameraControls class
- » Colony tech update 1: Creating a game camera, part 1
- » My current project: Colony
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